Windows Longhorn Build 3683.0.Lab06 N.020923-1821:修订间差异

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此版本包含游戏管理器的早期原型。资源管理器可识别游戏定义(GDF)文件,可在[https://longhorn.ms/download/resethorn-the-game.zip 此处]下载示例文件。<ref name="lhMS-3683Tips" />此外,可以通过运行 <code>mgui /news general</code> 来打开“My Games News(我的游戏新闻)”窗口。<ref>[https://twitter.com/thebookisclosed/status/1321870678283460609 Albacore on Twitter]</ref>
此版本包含游戏管理器的早期原型。资源管理器可识别游戏定义(GDF)文件,可在[https://longhorn.ms/download/resethorn-the-game.zip 此处]下载示例文件。<ref name="lhMS-3683Tips" />此外,可以通过运行 <code>mgui /news general</code> 来打开“My Games News(我的游戏新闻)”窗口。<ref>[https://twitter.com/thebookisclosed/status/1321870678283460609 Albacore on Twitter]</ref>


===Desktop Compositing Engine===
=== Desktop Compositing Engine(桌面组合引擎) ===
Contrary to popular belief, the [[Desktop Compositing Engine]] is already present in this build, but is unstable and only renders window transparency. This transparency is only known to work on real hardware, and any attempt to launch it on a virtualizer or emulator will show no results.
与普遍的看法相反,Desktop Compositing Engine(DCE,[[桌面组合引擎]])已经存在于此版本中,但不稳定,仅呈现窗口透明度。已知此透明度仅在实际硬件上有效,任何在虚拟器或仿真器上启动它的尝试都不会显示任何结果。


DCE can be enabled by adding the following registry key and restarting:
可以通过添加以下注册表项并重新启动来启用 DCE:
<syntaxhighlight lang="registry">
<syntaxhighlight lang="registry">
Windows Registry Editor Version 5.00
Windows Registry Editor Version 5.00
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</syntaxhighlight>
</syntaxhighlight>


When the <code>StartupOptions</code> value is set to 1, DCE will activate on startup. This value can also be set to 2, allowing manual activation by typing <code>rundll32 user32.dll,StartDCE</code> in the command prompt.
<code>StartupOptions</code> 值设置为 1 时,DCE 将在启动时激活。此值也可以设置为 2,从而允许通过在命令提示符中键入 <code>rundll32 user32.dll,StartDCE</code> 来手动启用。


===Start Page===
===Start Page===

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