Windows 11 Build 26120.3073.ge release svc betaflt prod1.250124-1122:修订间差异

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== 修复 ==
== 修复 ==
=== General ===
=== 一般 ===
* Fixed an issue that was causing the <code>0xc0e90001</code> error when booting into [[Windows Recovery Environment|WinRE]] on ARM64 devices.
* 修复在 ARM64 设备上启动到 [[Windows 恢复环境|WinRE]] 时导致 <code>0xc0e90001</code> 错误的问题。
* Fixed a memory leak that occur when predictive input ideas show.
* 修复显示预测输入概念时发生的内存泄漏。
* Fixed an issue that was causing [[Remote Desktop]] to show significant display / rendering issues when connecting to certain other computers.
* 修复导致[[远程桌面]]在连接到某些其他计算机时显示重大显示/渲染问题的问题。
* Fixed an issue that was causing Remote Desktop to get errors or fail to sign when connecting to Windows 11 workstations while device redirection is enforced.
* 修复在强制设备重定向时连接到 Windows 11 工作站时导致远程桌面出现错误或无法签名的问题。
* Fixed an issue that was causing the code 10 error message "This device cannot start" when connecting to certain external audio management devices.
* 修复在连接到某些外部音频管理设备时导致代码10错误消息“此设备无法启动”的问题。
* Fixed an issue where when using GDI+ to shrink an image, the colors may be wrong afterwards.
* 修复使用 GDI+ 缩小图像时,颜色可能错误的问题。
* Fixed an issue that was causing shutdown to be noticeably slower on certain devices when a controller was connected.
* 修复在连接控制器时导致某些设备上的关机速度明显变慢的问题。
* Fixed an issue where the description for virtual NICs wasn't displayed correctly in ncpa.cpl, it showed garbled characters.
* 修复虚拟 NIC 的描述在 <code>ncpa.cpl</code> 中未正确显示,显示乱码的问题。
* Fixed an issue that was causing the display of some games to appear oversaturated when Auto HDR is on.
* 修复在自动 HDR 开启时导致某些游戏的显示出现过饱和的问题。


=== Shell ===
=== Shell ===

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